#ifndef INCLUDE_FRONTENDSTATE_H
#define INCLUDE_FRONTENDSTATE_H

#include "GameState.h"
#include "GameContext.h"

class FrontendState : public GameState
{

public:
	FrontendState(GameContext& gc);
	virtual ~FrontendState();

	virtual void Load();
	virtual void Unload();
	virtual NextState Update(float deltaTime);
	virtual void Render();

private:
	SGE_Font mFont;
	SGE_Cursor mCursor;
	SGE_Button mStartButtom1;
	SGE_Button mStartButtom2;
	SGE_Button mQuitButtom;
};




#endif // #ifndef INCLUDE_FrontendState_H
